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For apple download Millumin 41/23/2024 We used a program called Millumin to process the footage and map it onto the surface of the building. Then we fed the video back into a computer and finally, into the projector. The event setup included a lightbox, sheets of cellophane and a webcam which were all used to capture the users’ drawings in real time. This inspired our future work where we've explored potential tools and approaches for educators to support their students in imagining and analyzing potential futures. Once we saw how quickly many of them took to this work, we began wondering how we might make this work more accessible for use in a classroom. We were excited to discover that young children seemed to be naturally imaginative and genuinely excited about expressing their visions for the future. Then we would project their drawings onto the side of one of the buildings that bordered the lot and then record their reactions. We called our projection event Future Fridays and set up our equipment in a vacant lot along Penn Avenue, the main street in Bloomfield, and invited participants to draw their visions for the future of that space. In order to test this as an effective tool for collective futuring, we hosted an interactive urban projection event during the First Friday Festival - a monthly street fair held in Bloomfield - Pittsburgh PA, where vacant spaces are transformed into art galleries and performance spaces. Urban projection, as the name implies, involves projecting images onto large surfaces in an urban environment, specifically the sides of large buildings. Playing Autonomouslyįeel free to disconnect Millumin from the MilluNode, so its canvas can run as an autonomous project.For our first experiment in collective futuring, we wanted to test the concept of “urban projection” as a futuring tool. There are 4 modes for monitoring : the first 3 ones are various quality of monitoring, while the fourth one makes both Millumin and MilluNode rendering the content. To save power, you can use monitoring so only MilluNode is rendering the content, and Millumin still gets a preview via the network. Media files will be automatically transfered to the MilluNode for efficient playback (a placeholder will show you the transfert progress if needed). Once the canvas for MilluNode setup, you can close Millumin's "Output" popup then create your content just as usual. Of course, you can use several outputs in each canvas (for soft-edge purposes for example). If you need to use different outputs from various computer, just create one canvas per computer. It is important to understand that a canvas must be connected to only one computer : either your Macintosh running Millumin, either one of your computers running a MilluNode. Select a MilluNode in the list : now you can select outputs from this MilluNode. Now, open Millumin's "Output" popup (shortcut is CMD+ ) : the detected MilluNode(s) will appear at the top of your canvas properties : Canvas Launch Millumin then your MilluNode(s), and go click the "Use Remote Control" button : We recommend to use network Ethernet cable for efficiency, but a good Wifi can be also used. Also, this will create a project that can play autonomously then.įirst, be sure your computers are on the same network. This tutorial will show you how to use MilluNode as a "remote display", so you could get more outputs than the physical ones of your computer. If you do not want to transfert your project via an external drive, consider using Millumin to remotely edit your project on the MilluNode. A windows with the video output will appear and you go fullscreen by activating the ad hoc checkbox. To choose one, click the "Setup" button and choose the display among the ones connected to the computer. However you may be missing a video output. The dashboard of your project is displayed vertically in MilluNode's interface, and you can launch or stop a particular column. Now on MilluNode's computer and once the project copied, run MilluNode and open your project. Then copy the resulting folder onto an external drive (such as a USB stick) and transfert it on the MilluNode's computer. Once your project is created on Millumin, click on "Project" menubar then "Collect files". This tutorial will show you how to play a project autonomously with MilluNode, so you could run a Millumin's project on a PC.
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